
S-TIER · Damage · Employed Family
Electrician Dude has the second-highest DPS in the game (25) with Static Discharge chaining bonus damage on every hit. The dev guide says he wants Attack Power and Run Speed — once he is decked out in Relics he does not even need Attack Speed — and his Fuzzy Socks relic is a team-carrying pick. S-tier: a top damage engine from turn one.

S-TIER · Damage · Action Family
Hacker Dude generates an Exploit every 4 seconds (per Hacker), and Dudes consume Exploits on attack for bonus damage. The dev guide's advice is unambiguous: 'stack as many Hacker Dudes as possible while giving them as much Crit Chance as you can find so they're compiling a billion Exploits per second.' S-tier with crit support.

S-TIER · Tank · Warrior Family
Knight Dude is the tankiest Dude in the game — 230 Max HP — and Taunts 5 nearby enemies every 3 seconds. The dev guide says he just wants Toughness and Max HP; Crit is a bonus. He is the defensive anchor every endgame team is built around. S-tier: the meta tank.

S-TIER · Summon · Undead Family
Necrodude Summons a Skeledude at battle start and re-summons one 6 seconds after it falls — a permanent extra body that turns every fight into a 5v5. He is the foundation of Undead comps and one of the highest-value Dudes in the game. S-tier: free frontline, forever.

S-TIER · Support · Fantasy Family
Paladin Dude has elite base stats — 180 HP, 24 DPS, 20 Attack Power — and Blesses 2 random Roster Dudes at battle start. He is a raid boss in Dude form: tanky, damaging, and buffing simultaneously. S-tier: the best all-rounder in the game.

S-TIER · Damage · Warrior Family
Samurai Dude has the highest DPS in the game (25) and Dashes to the lowest-HP enemy every 3 seconds — an executioner who never lets anyone escape. The dev guide's signature combo: 'Got a Samurai Dude? Pair him with an Alien and give him a Taser!' S-tier: relentless finisher.

S-TIER · Healer · Undead Family
Vampire Dude applies his Bloodsucker Aura whenever he Lifesteals, spreading team-wide healing. The dev guide treats him as the standard healer — grab his Blood Bag relic early — and his Bat Wings give him a Cheat Death. S-tier: the best healer in the game.

S-TIER · Damage · Warrior Family
Viking Dude deals 24 DPS and has a 5% chance per hit to go Berserk: +50% Attack Speed and Run Speed for 3 seconds. Once he starts snowballing, he never stops swinging. S-tier: one of the best raw damage dealers in the game.

A-TIER · Damage · Sci-Fi Family
Cyborg Dude is a pure executioner: 24 DPS, 17.1 Attack Power, and the game's fastest Run Speed (36). Extermination focuses bonus pressure on his Primary Target, making him a premier boss-killer. Pair him with Attack Speed buffs (Bard Dude, Paladin Dude's Blessing) to melt single targets. A-tier: elite DPS with no real weakness.

A-TIER · Damage · Fantasy Family
Druid Dude fights in Dude Form for his first 10 hits, then shapeshifts into Bear Form — turning a solid ranged attacker into a melee bruiser. The dev guide names his Bear Knuckle relic as one that can carry a team practically on its own. A-tier: two phases of value in one Dude.

A-TIER · Tank · Undead Family
Frankendude has 180 Max HP and high natural Regeneration, and his Blood Pump donates HP to allies every second. He is the Undead family's regenerating wall — he patches himself up and shares the love. A-tier: sustain anchor for long fights.

A-TIER · Tank · Undead Family
Lich Dude Stores 70% of incoming damage in his Thralls instead of taking it, and every 3 seconds commands his Thralls. The dev guide highlights the degenerate combo: 'Ninja Dudes as the Lich Dude's Thralls' for perma-stealth with huge Crit, Cleave, and Attack Power. A-tier: damage mitigation plus a thrall army.

A-TIER · Tank · Action Family
Pirate Dude is a 200 HP taunt tank: he Taunts 4 enemies at battle start and re-Taunts every 5 seconds. The dev guide wants Evasion and Crit Chance on him so he can Taunt as much as possible while dodging the damage. A-tier: the most aggressive tank in the game.

A-TIER · Tank · Sci-Fi Family
Psionic Dude is a 200 HP control tank who Taunts 5 enemies at battle start and punishes attackers when he Deflects or takes damage. He is the Sci-Fi family's answer to the Pirate Dude. A-tier: crowd control built into a wall of HP.

A-TIER · Summon · Sci-Fi Family
Quantum Dude Summons an Echo Dude every 5 seconds (if one is not active), and each active Echo heals the most-injured Roster Dude for 50% of his DPS every second. He is a summoner and a passive healer in one package. A-tier: free bodies plus free healing.

A-TIER · Damage · Fantasy Family
Ranger Dude has a 25% chance per hit to fire a Magic Arrow for bonus damage. The dev guide's combo: give him his Hunter's Blade and stack Crit Chance, and he 'fires a ridiculous number of Magic Arrows.' A-tier: the best crit-scaling DPS in the game.

A-TIER · Tank · Warrior Family
Spartan Dude has a 20% chance to Block incoming Direct Damage aimed at nearby Dudes — he is a protector, not just a tank. With 140 HP and 22 DPS he also hits hard. A-tier: backline insurance with teeth.

A-TIER · Utility · Sci-Fi Family
Time Dude attaches 2 Time Anomalies to the Dudes next to him on the Roster every 4 seconds; they detonate 3 seconds later for damage. The dev guide notes he 'can cheat death by Rewinding himself.' A-tier: area damage plus self-revival.

A-TIER · Damage · Sci-Fi Family
Trooper Dude calls down an Orbital Strike at battle start and every 10 seconds, damaging all enemies in the blast for 100% of his DPS — the best AoE nuke in the game. The dev guide even suggests making him a healer with a Medical License. A-tier: screen-clearing damage.

A-TIER · Tank · Fantasy Family
Warlock Dude made a Pact with an evil being that slows his incoming damage — a 180 HP durable caster. The dev guide names his Shadowy Funnel relic as a team-carrying pick. A-tier: tanky magic user with Relic synergy.

A-TIER · Tank · Undead Family
Zombie Dude is a 200 HP sticky tank: whenever he receives Healing he has a 15% chance to Taunt 3 nearby enemies. The official site describes Zombie Dudes who 'explode when struck by enemies' — a Relic-driven combo. A-tier: a wall that keeps enemies off your carries.

B-TIER · Support · Action Family
Agent Dude is a mobile bodyguard: whenever he deals Direct Damage he has a 15% chance to Dash to a Roster Dude in danger and turn him into an Asset with Temporary Health (20% of his Max HP). Put him near your carries so his Dash procs land where they matter. His high Run Speed (28) means he rarely misses the rescue window. He ranks B-tier: excellent protection, but his trigger depends on RNG procs.

B-TIER · Damage · Action Family
Assassin Dude's Toxic Slash reduces his target's Attack Power by 5% per stack (up to 3, lasting 5s) — a 15% enemy damage debuff. He is the anti-carry: the longer a fight goes, the harder his target hits. Pair him with tanks that extend fights (Knight Dude, Pirate Dude) to stack Toxins to max. B-tier: reliable, single-target utility damage.

B-TIER · Support · Fantasy Family
Bard Dude plays a Four Chord Song every 4th Direct Damage hit, inspiring 4 random Dudes with +4% Attack Power and Run Speed for 4 seconds, stacking up to 4 times. With enough Attack Speed he keeps the whole team permanently inspired. He shines in fast-attacking comps that can re-trigger the Song constantly. B-tier: a genuine team-wide steroid.

B-TIER · Healer · Employed Family
Chef Dude prepares Burgers that Heal for 70% of his Attack Power on every hit, holding up to 4 at a time and delivering them to Roster Dudes as needed. He is the only healer whose output scales directly with his own damage, so Attack Power items do double duty. B-tier: dependable off-healer for sustain comps.

B-TIER · Healer · Fantasy Family
Cleric Dude emits a Divine Pulse every 2 seconds at the most-injured Roster Dude, healing everyone in its radius for 100% of his DPS (split evenly). He is a positional healer — keep your team clustered to maximize the Pulse. B-tier: strong AoE sustain, modest personal damage.

B-TIER · Utility · Action Family
Cowboy Dude Lassoes a Roster Dude to his side every 3 seconds, prioritizing Dudes who are farthest away — pulling retreating or flanking Dudes out of danger. The official site highlights him as the 'Cowboy Dudes who lasso other Dudes out of danger' synergy, and the dev guide names his Bandoleer relic as a team-carrying pick. B-tier: unique repositioning control.

B-TIER · Support · Employed Family
Dentist Dude injects Novocaine into a random enemy on every hit, stacking up to 5 times; each stack prevents 3% of the damage that enemy receives (up to 15% total) — an armor-shred effect that makes your whole team hit harder. He is a quiet defensive MVP against tanky bosses like the G.O.A.T. B-tier: subtle but strong mitigation.

B-TIER · Healer · Action Family
Explorer Dude's Canteen holds 2 Sips (refilling one every 3 seconds) and automatically Heals any Roster Dude who drops below 30% HP for 150% of his DPS. He is the best clutch-save healer in the game — no cast time, no targeting. The dev guide names his River Raft relic as a team-carrier. B-tier: emergency sustain that never misses.

B-TIER · Tank · Employed Family
Farmer Dude has high natural Toughness and, when healed by another Dude, donates 50% of the restored HP to the most-injured Dude instead of keeping it. He is a selfless off-tank that funnels healing into your carries. B-tier: unique healing-redirect synergy in heal-heavy comps.

B-TIER · Economy · Employed Family
Finance Dude generates $3 at the end of every battle — an economy engine that compounds over a run. The official site describes the synergy where 'your Finance Dudes generate cash with a life insurance policy on your other Dudes.' More cash means more Relics and bigger Business Dude investments. B-tier: the best money-maker in the game.

B-TIER · Support · Warrior Family
General Dude issues Tactical Command every 4 seconds, forcing the Dude Type immediately below him on the Roster to Taunt up to 3 nearby enemies. He turns any Dude into a tank — the dev guide literally suggests 'turning a Medic Dude into a tank by putting a General Dude above him.' B-tier: command-and-control, roster position matters.

B-TIER · Utility · Undead Family
Ghost Dude's Phase Shift (30% chance on hit) Equalizes the HP between the most-injured and the healthiest Roster Dude, then Heals both for 100% of his Attack Power. He is a bizarre but effective HP-redistribution engine — ideal for teams where one Dude keeps taking focus fire. B-tier: weird, but it wins fights.

B-TIER · Healer · Warrior Family
Medic Dude Heals the 3 most-injured Roster Dudes for 10 HP every time he deals damage — an attacker-healer hybrid. The dev guide's trick: 'turning a Medic Dude into a tank by putting a General Dude above him.' B-tier: flexible in any comp.

B-TIER · Damage · Sci-Fi Family
Mutant Dude has a 50% chance on hit to create a Floofball that Heals the team. The dev guide says he gets a big boost from Cleave, Attack Power, and Attack Speed, but his healing throughput does not benefit from Crit Chance. B-tier: self-healing DPS that scales with the right stats.

B-TIER · Damage · Warrior Family
Ninja Dude throws a bouncing Shuriken (hitting 2 enemies for 50% of his Attack Power) every time he lands a Direct Crit. With 36 Run Speed and 2.5 Attack Speed he generates tons of chances. The dev guide pairs him with the Lich Dude as Thralls for perma-stealth. B-tier: crit-dependent, but explosive when built.

B-TIER · Damage · Fantasy Family
Wizard Dude casts a Fireball every 3 seconds at a random enemy, dealing 50% of his DPS to everything in the blast — splash damage with no aiming required. The official site describes making 'your Wizard Dudes fling a volley of fireballs when they move' via Relics. B-tier: AoE chaos, random target.

C-TIER · Utility · Sci-Fi Family
Alien Dude's Tractor Beam pulls the Dude Type immediately above him on the Roster to the lowest-HP enemy every 3 seconds, forcing a focus-fire Dash. Roster position is everything with him: stack your hardest hitter directly below Alien so the Beam turns him into an executioner. He ranks C-tier because the payoff depends entirely on roster setup, and he contributes nothing on his own.

C-TIER · Tank · Action Family
The official Dudex describes Cave Dude's ability as 'Unga Bunga. First, Cave Dude Unga. Then... he Bunga.' — a deliberate joke. His stat line (120 HP, 20 DPS, 14.3 damage) reads as a straightforward melee bruiser with no tricks. C-tier: perfectly fine early, outclassed by Dudes whose abilities do something specific.

C-TIER · Tank · Employed Family
Construction Dude is the Employed family's bruiser: 200 Max HP, 20 DPS, and a 20% chance to toss a Hammer at a bonus target on hit. He absorbs damage well but brings no team utility. C-tier: a budget tank once you outgrow the first Tiers.

C-TIER · Support · Employed Family
Manager Dude picks 4 Interns at battle start, Stores 15% of all damage they deal, and Expels it onto his Micromanage Target. He is a damage funnel with extra steps — strong on paper, but he needs a team built around him. C-tier: setup-dependent.

C-TIER · Damage · Undead Family
Mummy Dude's Curse of Doom generates Doom equal to all Direct Damage he deals — a delayed-damage engine that punishes enemies who stick around. His low Run Speed (14) and modest DPS (16) make him a slow burn. C-tier: he needs the fight to go long.

C-TIER · Tank · Special Family
Regular Dude is the starter Dude: he gains 2% Attack Power and Max HP for every additional Regular Dude on your Roster (Mob Mentality). The official wiki notes Regular Dudes have no Family and no personal Relics — 'they have their own thing going on.' C-tier: a scaling early-game pick that falls off in the endgame.
One warning from the developers themselves: "the only weak Dude is a neglected Dude." Tier lists are starting points, not gospel — the official guide encourages weird teams and says game-breaking synergies are found by experimenting. Try the Daily Dude and Ensemble Mode to test off-meta picks safely.