How Many Dudes Relics — Full List & Guide

Relics are the upgrade system that defines every How Many Dudes? run — equippable items that warp a Dude's stats and abilities for the rest of the run. The official Dudex currently lists 374 Relics: personal Relics tied to a specific Dude Type, Family Relics shared across a Dude Family, and Universal Relics that any Dude can use. This page covers the Relics actually worth hunting for, how the Relic pool works (straight from the official developer guide), and the complete searchable list of every Relic.

Best Relics to Hunt First

With 374 Relics in the pool, the ones you actually want are the ones that multiply what your core Dudes already do. These are our picks based on the official stats — the items that visibly carry runs when they show up:

Notable Universal Relics (any Dude)

How the Relic Pool Works

The official developer guide's most repeated lesson is Relic pool control: "Skew luck in your favor by controlling the pool of available Relics." Every run gives you two levers early on — Dude Families and Pre-Posted Flyers:

Personal, Family & Universal Relics

Relics fall into three buckets:

Every Relic's exact effect is listed in the official Dudex — the searchable database below covers all 374 in plain language, so you can compare and plan your build without leaving this page.

Relic Strategy Tips (from the Dev Dudes)

Three rules the official guide keeps coming back to:

All 374 Relics — Searchable Database

Every Relic from the official Dudex, with a plain-language summary of its effect. Type to filter:

RelicEffect
Ab Roller Relic iconAb RollerThe Spartan Dude receives a 10% boost to both Max HP and Deflection, and he Spawns beside his fellow Dudes.
Ablative Shield Relic iconAblative ShieldAny Healing the Knight Dude receives also grants him Temporary Health matching 100% of that Healing, which lasts for 3 seconds.
Alchemy Table Relic iconAlchemy TableToxin gains 1 extra stack, and whenever the Assassin Dude dishes out Direct Damage, a random additional enemy gets Toxin applied.
Ancient Idol Relic iconAncient IdolUsing Canteen now additionally bestows 10% Block Chance for 5 seconds, with the buff able to stack as many as 2 times.
Ancient Sword Relic iconAncient SwordTwo Skeledudes appear at the start of battle, and every Taunt carries a 5% chance to pull a Skeledude up from the Underworld, limited by a 1 second Global Cooldown.
Andon Cord Relic iconAndon CordWhenever any Dude gets Knocked Out, all Dudes pick up 90% Toughness for 2 seconds, but only once per battle due to the Global Cooldown.
Antifragility Implant Relic iconAntifragility ImplantThe Psionic Dude gains 30% Max HP; Deflected Damage grants him Temporary Health equal to 20% of his Max HP for 2 seconds, on a 1 second Cooldown.
Anubis Statue Relic iconAnubis StatueApplying Curse of Doom to an enemy carries a 15% chance to Heal your most-injured Roster Dude for 100% of the amount applied.
Arcane Monocle Relic iconArcane MonocleThe Wizard Dude gets 50% Crit Damage, while any Dude inside a Fireball's blast radius gains 5% Attack Power for 4 seconds, stacking up to 5 times.
Arsenal Relic iconArsenalEvery Dude receives a 5% boost to Crit Chance along with 20% more Crit Damage.
Aspis Relic iconAspisThe Spartan Dude earns 15% Toughness, and his Phalanx gains an extra 10% chance to Block for other Spartan Dudes.
Bag of Bones Relic iconBag of BonesUnconscious Thralls revive 50% of the time when entering the Ranch after battle, and a Thrall gaining a Revenant stack has a 20% chance to Summon a Skeledude.
Bagpipes Relic iconBagpipesThe Knight Dude gets 10% extra Toughness, and each Direct Damage hit gives him a 20% chance to Taunt a nearby enemy.
Bamboo Dummy Relic iconBamboo DummyThe Samurai Dude gains 20% Deflection; every Deflect grants him 5% Crit Chance for 5 seconds, up to 3 stacks.
Bandage Relic iconBandageWhenever the Explorer Dude drinks from Canteen, he additionally Heals the most-injured Roster Dude for the same amount.
Bandoleer Relic iconBandoleerA Dude who arrives after getting Lassoed strikes up to 10 nearby enemies, splitting 100% of his Max HP in damage between them.
Barrel of Oranges Relic iconBarrel of OrangesThe Pirate Dude gains 20% Max HP, and each Critical Hit he lands grants him a stacking 5% Healing Received for the rest of the battle, up to 5 times.
Bass Drum Relic iconBass DrumFour Chord Song from the Bard Dude makes your Dudes dance, with every stack handing out 2% Evasion.
Bat Wings Relic iconBat WingsUpon taking Fatal Damage, a Vampire Dude Lifesteals from nearby enemies until his HP is topped off, then teleports away, all on a 10 second Cooldown.
Battle Hymn Relic iconBattle HymnBlessing cast by the Paladin Dude now provides 20% Attack Power together with 30% Run Speed.
Battle Standard Relic iconBattle StandardEvery Dude gets a 5% boost to Crit Chance.
Beam Splitter Relic iconBeam SplitterTractor Beam from the Alien Dude hits an extra Dude and also grants that target Temporary Health equal to 10% of his Max HP for 2 seconds.
Bean Burrito Relic iconBean BurritoA Dude who gets Knocked Out lets off a toxic gas burst on landing, hitting nearby enemies for damage equal to 400% of his DPS.
Bear Arms Relic iconBear ArmsLanding a Direct Crit while in Bear Form gives the Druid Dude a stacking 5% Attack Power that persists for the rest of the battle.
Bear Back Relic iconBear BackEntering Bear Form now bestows 20% Toughness, and the Druid Dude also receives Temporary Health for 30% of his Max HP lasting 3 seconds.
Bear Down Relic iconBear DownOn Fatal Damage, the Druid Dude fully Heals, enters Bear Form, and Dashes to the farthest enemy, damaging his path for 50% of his DPS on a 10 second Cooldown.
Bear Grill Relic iconBear GrillOn top of its usual perks, Bear Form now delivers an extra 20% Attack Power, 10% Crit Chance, and 10% Lifesteal.
Bear Hug Relic iconBear HugEntering Bear Form makes the Druid Dude roar, empowering nearby Dudes with 20% Attack Power and 10% Toughness for 3 seconds.
Bear Knuckle Relic iconBear KnuckleThe Druid Dude earns 10% Crit Chance, and enemy damage gives him a 10% chance to counterattack with Direct Damage equal to 200% of his DPS.
Bear Mace Relic iconBear MaceDealing Attack Damage gives the Druid Dude a 50% chance to hit again with Direct Damage up to 100% of his Attack Power, growing as the target's HP Percentage drops.
Belligerent Parrot Relic iconBelligerent ParrotWhen a Dude performs a Taunt, he hits the enemy for 50% of his Attack Power.
Belted Greaves Relic iconBelted GreavesThe Knight Dude gets 10% Toughness, and every Knight Dude on your Team grants all Dudes 1% Toughness, capping at 10%.
Bite Stick Relic iconBite StickFatal Damage to a Roster Dude gives a Cowboy Dude a 50% chance to Lasso him to safety and fully Heal him, limited to once per battle.
Black Sheep Relic iconBlack SheepAt the opening of battle, the Dude Type at the tail of your Roster instantly Taunts up to 5 random enemies for 3 seconds.
Blacksmith's Hammer Relic iconBlacksmith's HammerThe Knight Dude gains 30% Max HP, and his Direct Crits deal extra damage worth 40% of his current Temporary Health.
Blaze of Glory Relic iconBlaze of GloryOrbital Strike now drops 3 Laser Grenades, each firing 3 Laser Bolts at random enemies for Direct Damage equal to 50% of the Trooper Dude's Attack Power.
Blood Bag Relic iconBlood BagThe Vampire Dude gains 50% Cleave, and every Lifesteal now also Heals the most-injured Roster Dude for 80% of the amount drained.
Blood Siphon Relic iconBlood SiphonWhile below 50% HP, the Vampire Dude responds to damage by Siphoning 20% HP from a random healthier Roster Dude and applying Bloodsucker Aura to him.
Bloody Talisman Relic iconBloody TalismanAny Dude who receives Healing picks up 1% Attack Speed for the remainder of the battle, stacking as many as 20 times.
Blow Gun Relic iconBlow GunUsing Canteen also makes the Explorer Dude fire sedating darts at 3 enemies, cutting their Attack Power by 5% for 5 seconds with up to 3 stacks.
Bokken Relic iconBokkenThe Samurai Dude is granted 20% Attack Power, 30% Max HP, and 20% Deflection all at once.
Bone Axe Relic iconBone AxeThe Skeledude gains 100% Attack Power, and when one takes Fatal Damage, all nearby Dudes get 10% Crit Chance for 6 seconds.
Bone Broth Relic iconBone BrothThe Frankendude's Blood Pump now also Heals the next 2 most-injured Roster Dudes, each receiving 30% of the HP Donated.
Bonfire Relic iconBonfireEach Dude of the same Family on your Team adds 1% Max HP to all Dudes, up to a 20% ceiling.
Bonus Check Relic iconBonus CheckHis Interns now get 20% Attack Speed and 5% Crit Chance from the Manager Dude.
Bony Backhand Relic iconBony BackhandThe Skeledude gains 20% Toughness and, whenever he gets Summoned, Taunts up to 4 nearby enemies for 4 seconds.
Book of Life Relic iconBook of LifePaladin Dudes gain 10% Healing Received, and a Paladin Dude who takes Fatal Damage from his Blessing instead Heals for 50% of his Max HP.
Book of Shadows Relic iconBook of ShadowsThe Ninja Dude gets 50% Crit Damage, and his Shurikens now ricochet to 1 extra enemy.
Boombox Relic iconBoomboxThe Construction Dude sees his Max HP rise by 30% while gaining 20% Attack Speed.
Brain Implant Relic iconBrain ImplantThe Alien Dude gets 5% Regeneration, and every half-second each Alien Dude Equalizes HP with the Dude sitting directly above him on the Roster.
Brain in a Jar Relic iconBrain in a JarThe Frankendude gains 4% Regeneration, and whenever his Blood Pump Donates HP to a Dude, he also hits a nearby enemy with Direct Damage worth 10% of his DPS.
Brass Knuckles Relic iconBrass KnucklesAt the start of battle, every Dude receives 30% Attack Power that fades by 3% each second until gone.
Brilliant Smile Relic iconBrilliant SmileInjecting a Dude already at maximum stacks of Novocaine Injection makes the Dentist Dude grant him 5% Attack Speed and Run Speed for 4 seconds, stacking up to 5 times.
Bullet Time Relic iconBullet TimeA Dude who gets Thrown has a 50% chance to land on his feet immediately, then pick up 30% Evasion and 10% Crit Chance for 2 seconds.
Bulletproof Suit Relic iconBulletproof SuitThe Agent Dude gains 20% Toughness; a Roster Dude taking Fatal Damage gives an Agent Dude a 50% chance to Dash and fully Heal him, on a 15 second Cooldown.
Butterfly Stinger Relic iconButterfly StingerGetting Cleaved makes a Dude teleport behind the enemy who Cleaved him and collect 20% Attack Power for 2 seconds.
Caboose Relic iconCabooseThe Dude Type at the end of your Roster enjoys a 30% Max HP increase.
Caged Tiger Relic iconCaged TigerWhenever any Dude gets Knocked Out, every Dude gains 20% Crit Chance for 3 seconds.
Cairn Relic iconCairnTaking Fatal Damage lets the Cave Dude keep fighting with Bunga triple hard, and every Bunga gets 10% stronger until battle ends, stacking once per battle.
Calcium Pills Relic iconCalcium PillsThe Skeledude gains 60% Max HP and the Necrodude gains 30% Max HP; a Skeledude taking Fatal Damage Heals the 5 most-injured Roster Dudes for 100% of his Max HP, divided evenly.
Canopic Jar Relic iconCanopic JarTriggering Curse of Doom hands every Mummy Dude a stacking 2% Attack Power that lasts for the rest of the battle.
Captain's Hat Relic iconCaptain's HatThe Dude Type leading your Roster gains 30% Attack Power.
Catering Truck Relic iconCatering TruckThe Chef Dude earns 20% Toughness, and preparing a Burger stacks 10% Block Chance on him until he actually Blocks.
Causal Chain Relic iconCausal ChainTime Anomalies persist for 2 extra seconds, and detonating one copies 20% of its Stored Damage, split across every other Anomaly attached to its Dude.
Cave Painting Relic iconCave PaintingEvery Cave Dude on your Team grants all Dudes 1% Max HP, with the bonus stacking up to 15 times.
Championship Belt Relic iconChampionship BeltThe Dude Type that shows up most frequently on your Roster receives a 30% Attack Power boost.
Chestplate Relic iconChestplateIf the Knight Dude is hit for more than 5% of his Max HP, he gains Temporary Health for 3 seconds equal to 40% of that damage.
Chore List Relic iconChore ListKnocked Out, the Farmer Dude revives at 15% HP with 95% Toughness for 3 seconds while Taunting 10 enemies for 3 seconds, once per battle.
Chrono Towel Relic iconChrono TowelThe Time Dude earns 30% Max HP and summons an additional Time Anomaly as well.
Circuit Breaker Relic iconCircuit BreakerFatal Damage makes the Electrician Dude survive by unleashing electricity that hits nearby enemies for 100% of his DPS and Throws him back, on a 10 second Cooldown.
Clerical Error Relic iconClerical ErrorThe Cleric Dude now builds Holy Destruction equal to 50% of Divine Pulse's Raw Healing, then fires it as Direct Damage at the Best Fit enemy every 2 seconds.
Cloning Tank Relic iconCloning TankGetting Knocked Out prompts the Trooper Dude to Orbital Strike in a replacement clone of himself, with a 10 second Cooldown.
Coffee Time Relic iconCoffee TimeDonating HP via his "I'm Fine" ability makes the Farmer Dude Heal that Dude for 200% of what he Donated.
Combat Boots Relic iconCombat BootsThe General Dude receives 20% more Toughness and Attack Power.
Combat Radio Relic iconCombat RadioTactical Command now gives its target an Independently Stacking 15% Attack Power, 5% Crit Chance, and 30% Cleave for 4 seconds.
Conduit Relic iconConduitThe Electrician Dude picks up 30% Attack Power and opens every battle holding 10 Static Charges.
Cool Shades Relic iconCool ShadesEach Agent Dude Dash carries a 20% chance to explode, hitting up to 10 nearby enemies for 1,000% of his DPS split among them.
Copper Bolts Relic iconCopper BoltsThe Frankendude gains 30% Attack Speed, and his Direct Damage hits have a 20% chance to grant 1% Regeneration for 3 seconds, stacking up to 6 times.
Cosmic Geode Relic iconCosmic GeodeYou instantly get 2 Meteors at 50% off their usual price; Meteor radius grows 100% larger, and struck enemies take 50% Vulnerability for 6 seconds.
Coupon Relic iconCouponRelics the Merchant Dude Stocks have a 10% chance of getting marked down 50% off.
Cowbell Relic iconCowbellThe Cowboy Dude earns 15% Toughness, and each Lasso has a 30% chance to snag an extra Dude in a Chained Effect.
Cuffed Briefcase Relic iconCuffed BriefcaseDashing grants the Agent Dude a stacking 5% Attack Power and 5% Run Speed that endure for the rest of the battle.
Cutlass Relic iconCutlassRum now gives 10% Crit Chance; a Direct Crit from the Pirate Dude Taunts 2 nearby enemies for 3 seconds and stacks 5% Crit Damage for the rest of battle.
Dancing Shoes Relic iconDancing ShoesThe Bard Dude gains 20% Max HP and 10% Evasion, with a 50% chance to play Four Chord Song whenever he Evades.
Dark Wand Relic iconDark WandExpelling Pact damage gives the Warlock Dude a 20% chance to blast a random enemy for 100% of his Attack Power as Direct Damage in a Chained Effect.
DDOS Relic iconDDOSUsing an Exploit carries a 25% chance to keep it, and keeping it grants a stacking 10% Attack Power for the rest of the battle in a Chained Effect.
Deadline Relic iconDeadlineWhen a Manager Dude or any Intern drops below 40% HP, he Equalizes his own HP with all his Interns' HP, on a 2 second Cooldown.
Death Mask Relic iconDeath MaskTriaging a Dude below 25% HP grants that Dude 30% Attack Speed and 15% Toughness for 3 seconds.
Death Rattle Relic iconDeath RattleDuring battle, each Unconscious Dude on your Team gives all Dudes 2% Attack Power, topping out at 30%.
Dental Explorer Relic iconDental ExplorerNovocaine Injection gains 1 extra stack, and the Dentist Dude now fires it off on every Direct Crit he lands.
Dental Filling Relic iconDental FillingEach Novocaine Injection gives the Dentist Dude a 30% chance to hand a random injured Dude Temporary Health equal to 150% of his Attack Power for 3 seconds.
Disguise Relic iconDisguiseThe Agent Dude gets 20% Deflection and 20% Max HP while passing 20% Deflection along to his Assets.
Dissection Kit Relic iconDissection KitThe Dude Type seated directly below the Alien Dude on the Roster has a 30% chance to fully Heal and instantly get Tractor Beamed after Fatal Damage.
Diversified Portfolio Relic iconDiversified PortfolioEach Finance Dude on your Team gives every Dude 1% Attack Power, 1% Max HP, 2% Cleave, and 4% Run Speed, stacking to 10 times.
Divining Rod Relic iconDivining RodCasting Divine Pulse trims the Cooldown of the Cleric Dude's next Divine Pulse by 5% per Dude Healed, capped at a 50% reduction.
Dog Tag Relic iconDog TagEach Knocked Out Dude grants all Dudes 20% Run Speed for the rest of the battle, stacking up to 50 times.
Dory Relic iconDoryBlocking earns a Spartan Dude a stacking 1% Attack Power that stays for the rest of the battle.
Dream Fortress Relic iconDream FortressA Psionic Dude who Deflects or Evades has a 20% chance to give himself and 5 random Dudes 1% Deflection for 4 seconds, stacking up to 20 times.
Duality Relic iconDualityQuantum Dude and his Echo Dudes gain 30% Max HP, and Healing via Quantum Echo also grants 20% Deflection for 2 seconds.
Eagle Amulet Relic iconEagle AmuletFiring a Magic Arrow gives the Ranger Dude a 30% chance to stack 1% Crit Chance and 5% Attack Power for the rest of the battle.
Earpiece Relic iconEarpieceThe Agent Dude gains 30% Attack Speed and gives his Asset 5% Evasion for 8 seconds, stacking as many as 3 times.
Ectoplasm Vial Relic iconEctoplasm VialCasting Phase Shift lets the Ghost Dude grant both target Dudes Temporary Health equal to 100% of his Attack Power for 3 seconds.
Electrical Tape Relic iconElectrical TapeUsing Static Discharge lets the Electrician Dude share 4% Attack Speed and 1% Evasion with all nearby Dudes for 5 seconds, stacking up to 5 times.
Electrolytes Relic iconElectrolytesCanteen use gives the Explorer Dude a 30% chance to Dash to the target Dude, granting Temporary Health worth 300% of his DPS until depleted.
Elven Aura Relic iconElven AuraEach Magic Arrow gives the Ranger Dude and 3 nearby Dudes 5% Evasion and 5% Attack Power for 3 seconds, stacking up to 3 times.
Embalming Salt Relic iconEmbalming SaltTriggering Curse of Doom on an enemy carries a 20% chance to copy all of its Stored Damage onto another random enemy.
Ember Staff Relic iconEmber StaffWhenever one of his Fireballs hits the ground, the Wizard Dude gains an Independently Stacking 5% Crit Chance for 5 seconds.
Emergency Ring Relic iconEmergency RingFatal Damage offers a Dude a 15% chance to cling on at 1 HP while gaining 100% Deflection for 3 seconds.
Employee Award Relic iconEmployee AwardThe Manager Dude plus the Dude Type directly beneath him on the Roster receive 20% Max HP and 10% Deflection.
Enchanted Girdle Relic iconEnchanted GirdleFatal Damage makes the Wizard Dude teleport to safety with Temporary Health for 100% of his Max HP until depleted, on a 10 second Cooldown.
Entanglement Relic iconEntanglementThe Quantum Dude binds himself to his Summoned Echo Dudes; all gain 10% Regeneration and have their HP Equalized every second.
Epinephrine Relic iconEpinephrineThe Medic Dude's Triage now bestows 5% Attack Speed for 5 seconds, stacking up to 4 times.
Everburning Torch Relic iconEverburning TorchEvery Fireball the Wizard Dude casts earns him Temporary Health equal to 25% of his Max HP until it's depleted.
Evil Quill Relic iconEvil QuillIncoming damage on a non-Warlock Roster Dude has a 15% chance to shunt 90% of it into a random active Warlock Dude's Pact.
Exfiltrate.exe Relic iconExfiltrate.exeGaining an Exploit gives a Dude a 30% chance at Temporary Health for 25% of his Max HP for 3 seconds, on a 2 second Cooldown.
Expired Skin Cream Relic iconExpired Skin CreamHealing a Zombie Dude makes him damage surrounding enemies for 200% of the Healing received, shared evenly among them.
Explosive Arrow Relic iconExplosive ArrowMagic Arrows turn Explosive 30% of the time, hitting up to 5 enemies near the original target for 500% of the Ranger Dude's Attack Power split evenly.
Explosive Innards Relic iconExplosive InnardsDirect Damage gives the Zombie Dude a 0.5% chance to blow up, dealing 200% of his Max HP to surrounding enemies, though the blast Knocks Out the Zombie Dude himself.
Fairy Ring Relic iconFairy RingInstantly grants 2 Strange Spores at 50% off their price, and any Dude under their effects gains 100% Healing Received.
False Face Relic iconFalse FaceRight as battle starts, all Dudes are granted 20% Evasion for the next 8 seconds.
False Fangs Relic iconFalse FangsEvery Dude gains 5% Lifesteal.
Financial Calculator Relic iconFinancial CalculatorFinance Dudes gain 20% Deflection, and every Finance Dude on your Team boosts investing profits at the Business Dude by 1%.
Finger Guard Relic iconFinger GuardFiring a Magic Arrow gives the Ranger Dude a 30% chance to loose another in a Chained Effect.
Firewall Relic iconFirewallThe Hacker Dude gains 30% Max HP and 50% Crit Damage while becoming immune to being Cleaved.
Flaming Skull Relic iconFlaming SkullThe Skeledude burns 10% of his Max HP each second, inflicting the same amount of damage on surrounding enemies.
Focus Mitts Relic iconFocus MittsEvery Dude gets 5% Crit Chance, and damage that fails to Crit stacks 10% Crit Damage that clears on a successful Crit.
Force Field Relic iconForce FieldDropping a Dude's HP below 40% via damage hands him 30% Deflection for 3 seconds.
Fork Bomb Relic iconFork BombThe Hacker Dude gets 30% Attack Power, and his Direct Damage has a 20% chance to pass an Exploit to a random Roster Dude.
Fossilizer Relic iconFossilizerThe Time Dude earns 20% Toughness, and detonating Anomalies grant their Dude 4% Toughness for 3 seconds, stacking up to 5 times.
Fountain of Youth Relic iconFountain of YouthFatal Damage makes the Explorer Dude Dash away, fully Heal, and stack 10% Attack Power for all Explorer Dudes for the rest of the battle, on a 10 second Cooldown.
Frenzy Stone Relic iconFrenzy StoneEach Summoned Skeledude hands all Dudes 1% Attack Speed for the rest of the battle, stacking up to 30%.
Fresh Sheets Relic iconFresh SheetsAll Dudes gain 10% Max HP; the Ghost Dude additionally gains 10% Evasion and a 20% chance to cast Phase Shift whenever he Evades.
Frilled Shoulderpads Relic iconFrilled ShoulderpadsTactical Command now Heals for 20% of the target Dude's Max HP, mirroring that amount to the General Dude as Temporary Health for 4 seconds, with Overhealing on the target converting to Temporary Health.
Frog Bottle Relic iconFrog BottleAt battle's start and then every 5 seconds, the Assassin Dude hurls toxic frogs that apply Toxin to 5 nearby enemies.
Fuzzy Socks Relic iconFuzzy SocksEvery 25 feet the Electrician Dude travels earns a Static Charge, and that distance shrinks as his Run Speed climbs.
Gold Insignia Relic iconGold InsigniaUsing Tactical Command applies 10% Crit Exposure to Taunted enemies for 4 seconds.
Golden Glove Relic iconGolden GloveAll Dudes get 5% Evasion, and Evading gives a Dude a 10% chance to strike his attacker with Direct Damage for 100% of his DPS, always a Crit.
Golden Parachute Relic iconGolden ParachuteFatal Damage makes a Finance Dude save himself by Siphoning up to 10% HP from random Roster Dudes until full, on a 4 second Cooldown.
Golden Shield Relic iconGolden ShieldThe Paladin Dude receives 30% Max HP and gains the ability to Bless 2 extra Dudes.
Golden Tongue Relic iconGolden TongueThe Mummy Dude picks up 30% Max HP, and his Direct Damage now produces 30% more Doom.
Grappling Dummy Relic iconGrappling DummyEnemies carry a 5% Miss Chance, and a Miss gives the target Dude a 30% chance to retaliate with Direct Damage for 100% of the enemy's intended damage.
Gravestone Relic iconGravestoneA Knocked Out Dude's skeleton is Summoned as a Skeledude that keeps fighting for the rest of the battle.
Great Helm Relic iconGreat HelmAny Dude who Taunts an enemy receives 3% of his Max HP as Temporary Health for 3 seconds.
Grog Relic iconGrogBerserk now provides 100% Cleave and stretches 2 seconds longer.
Ground Wire Relic iconGround WireThe Electrician Dude no longer gets Stunned after being Thrown, and each enemy shocked by Static Discharge gives him 5% Run Speed for the rest of battle, stacking 40 times.
Growth Hormone Relic iconGrowth HormoneThe Mutant Dude gains 5% Regeneration, and a bursting Floofball grants its host Dude 10% Healing Received and 10% Attack Power for 5 seconds, stacking to 2 times.
Guitar Pick Relic iconGuitar PickFour Chord Song from the Bard Dude now stacks 4 extra times and reaches 1 additional Dude.
Hachimaki Relic iconHachimakiA Samurai Dude's Direct Crit carries a 20% chance for all Samurai Dudes to gain stacking 5% Crit Damage for the rest of the battle.
Hair of the Dog Relic iconHair of the DogEvery 2 Rums the Pirate Dude drinks, he gains 20% Evasion and 10% Crit Chance for 3 seconds.
Hair Trigger Relic iconHair Trigger30% chance: Trooper Dude Attack Damage fires a Laser Bolt at a random enemy for 100% Attack Power; Laser Bolts have a 50% chance to bounce to a second target.
Half-Full Glass Relic iconHalf-Full GlassDropping below 50% HP from damage triggers a Heal of 15% of a Dude's Max HP, on a 5 second Cooldown.
Hammer Belt Relic iconHammer BeltThe Construction Dude tosses an extra Hammer, and each Hammer has a 10% chance to Stun its target for 1 second.
Hammer of Smiting Relic iconHammer of SmitingDirect Damage to a Paladin Dude's Bless target gives him a 10% chance to smite the attacker, Stunning it for damage equal to his DPS.
Hand Sanitizer Relic iconHand SanitizerThe Medic Dude gains 20% Max HP, and each Triage cast gives him Temporary Health for 2 seconds equal to 10% of his Max HP.
Hard Hat Relic iconHard HatFatal Damage gives the Construction Dude Temporary Health for 80% of his Max HP while he Dashes away, Stunning enemies in his path, on a 10 second Cooldown.
Hardtack Relic iconHardtackSurviving damage that drops the Pirate Dude below 30% HP gives him a 30% chance to fully Heal and gain 20% Evasion for 3 seconds.
Haunted Mirror Relic iconHaunted MirrorPhase Shift targets receive 2% Regeneration from the Ghost Dude for 5 seconds, stacking up to 3 times.
Heart Boxers Relic iconHeart BoxersEach time the Merchant Dude Stocks his inventory, a 25% chance exists that he's charmed into offering a free shop Restock.
Heating Pad Relic iconHeating PadEveryone gains 5% Lifesteal, and a Dude who Lifesteals picks up 40% Cleave for 2 seconds.
Heroic Medal Relic iconHeroic MedalThe General Dude receives 20% Max HP, and his Tactical Command now aims at an extra Dude.
Hidden Daggers Relic iconHidden DaggersEvery Dude gains 40% Cleave.
Hollow Fangs Relic iconHollow FangsThe Vampire Dude receives 60% Attack Power and 50% Cleave.
Holy Symbol Relic iconHoly SymbolFatal Damage makes the Cleric Dude fully Heal and unleash Divine Pulse with 300% more range and 1,000% more power, once per battle.
Holy Water Relic iconHoly WaterDivine Pulse Heals low-HP Dudes more, with the boost matching the target Dude's missing HP Percentage.
Hunter's Blade Relic iconHunter's BladeThe Ranger Dude gains 20% Max HP and 10% Crit Chance, and a Direct Crit gives him a 50% chance to fire a Magic Arrow.
Ice Arrow Relic iconIce ArrowMagic Arrows from the Ranger Dude turn Icy 30% of the time, dealing 100% bonus damage and hitting struck targets with 20% Vulnerability for 4 seconds.
Ice Bath Relic iconIce BathEvery Dude gains 2% Regeneration, and Regeneration-based Healing carries a 10% chance to add a bonus 20% of his Max HP.
Imposing Podium Relic iconImposing PodiumTactical Command's target gains an Independently Stacking 10% Toughness for 4 seconds.
Incense Holder Relic iconIncense HolderThe Cleric Dude earns 30% Attack Power, and Divine Pulse Healing grows by 5% for each Dude inside its radius.
Incident Calendar Relic iconIncident CalendarEvery second of battle stacks 1% Attack Power on all Dudes, but the stacks drop to zero if a Roster Dude gets Knocked Out.
Inertia Bubble Relic iconInertia BubbleTractor Beam's Cooldown drops by 1 second, and reaching his Tractor Beam destination triggers an explosion dealing 50% of his DPS split among surrounding enemies.
Intercom Relic iconIntercomEvery Manager Dude now coordinates with the others to lock onto the same Micromanage Target.
Ion Storm Relic iconIon StormYou instantly receive 2 Bottled Lightnings with their price cut by 50%; Bottled Lightning then deals 100% more damage and Stuns enemies 300% longer.
Jaw Implant Relic iconJaw ImplantFatal Damage makes a Frankendude eat another Dude to fully Heal and gain 20% Toughness for 10 seconds, favoring Summoned Dudes, on a 10 second Cooldown.
Jazz Flute Relic iconJazz FluteA successful Evade hands any Dude a 10% Crit Chance boost that lasts 2 seconds.
Jobs Ad Relic iconJobs AdYou instantly gain 3 Regular Dudes, and a Dude returning from the Dude Whisperer has a 50% chance to fetch an extra new Dude of a random Flyer Dude Type.
Katana Sharpener Relic iconKatana SharpenerReaching his Dash target earns the Samurai Dude an Independently Stacking 20% Attack Power and 2% Crit Chance for 4 seconds.
Keratin Sheet Relic iconKeratin SheetThe Mutant Dude gains 15% Toughness, and a bursting Floofball gives its host Dude 10% Toughness and 30% Cleave for 3 seconds.
Knucklebones Relic iconKnucklebonesTaking damage from an enemy's Cleave gives a Dude a 25% chance to curse the attacker with 15% Cleave Damage Down for 4 seconds.
Laughing Gas Relic iconLaughing GasThe Dentist Dude earns 5% Crit Chance, and every Novocaine Injection stack spreads 10% of incoming damage across 3 seconds.
Lava Pendant Relic iconLava PendantOn impact, Fireballs have a 30% chance to bounce off and soar toward a fresh target in a Chained Effect.
Leaky Heart Valve Relic iconLeaky Heart ValveThe Frankendude gains 30% Max HP, and his Blood Pump dishes out 3% Toughness and 4% Attack Speed for 5 seconds, stacking up to 5 times.
Leather Bracer Relic iconLeather BracerBlocking for another Dude via Phalanx gives the Spartan Dude 5% Crit Chance for 2 seconds, stacking up to 3 times.
Lieutenant's Sigil Relic iconLieutenant's SigilThe third Dude Type in your Roster gains 10% Crit Chance.
Life Insurance Relic iconLife InsuranceFinance Dudes insure the Dude Types right below them on the Roster, generating $2 each time one of those Dudes gets Knocked Out.
Lightning Rod Relic iconLightning RodThe Electrician Dude gains 20% Max HP, and Static Discharge has a 50% chance to leap to one more enemy in a Chained Effect.
Line of Credit Relic iconLine of CreditThe Finance Dude gains 1% Attack Power for every $50 that you have on hand.
Lint Roller Relic iconLint RollerDamage exceeding 10% of the Ghost Dude's Max HP gets Transferred, with the excess split between 3 random other Roster Dudes.
Liquid Courage Relic iconLiquid CourageEvery Dude gains 10% Toughness.
Liquid Metal Relic iconLiquid MetalFatal Damage turns the Cyborg Dude into an Invulnerable puddle for 2 seconds, then grants 5 stacks of Extermination, a full Heal, and renewed fighting, on a 10 second Cooldown.
Living Hand Relic iconLiving HandBattle opens with 2 Summoned Skeledudes, and 1 more Skeledude arrives every 10 rounds.
Living Will Relic iconLiving WillWhenever any Dude gets Knocked Out, the 10 most-injured Roster Dudes are Healed for 20.
Loaded Dice Relic iconLoaded DiceInstantly grants 2 Pocket Dice at half price, and each Pocket Dice has a 50% chance to avoid being consumed on use.
Loki's Arm Relic iconLoki's ArmBerserk now adds 50% Attack Speed, and Direct Damage dealt while Berserk gives the Viking Dude stacking 5% Attack Power that fades when Berserk ends.
Loose Tooth Relic iconLoose ToothFor every Zombie Dude positioned nearby during a fight, the Zombie Dude picks up 20% Attack Power and 2% Healing Received, with the bonus stacking as high as 5 times.
Loyalty Card Relic iconLoyalty CardRestocking the Merchant Dude's shop is $25 cheaper, and the first Restock never costs anything.
Lunch Pail Relic iconLunch PailOnce the Construction Dude has racked up 250 total damage dealt, he reaches his lunch break and restores himself to 100% of his Max HP.
Mag Boots Relic iconMag BootsThe Cyborg Dude receives a 20% Deflection and 30% Max HP boost, and being Thrown no longer leaves him Stunned.
Mana Collector Relic iconMana CollectorEvery 2 seconds, every Dude gains Temporary Health worth 6% of his Max HP, and that shielding sticks around until something wears it down.
Marrow Leech Relic iconMarrow LeechEach time the Lich Dude's Enthrall damage pulses, he Taunts 5 enemies for 5 seconds and, just before the pulse, Siphons as much HP as he can from his Thralls.
Marrow Scooper Relic iconMarrow ScooperA Necrodude facing Fatal Damage sacrifices one Skeledude to recover HP equal to 100% of that Skeledude's Max HP, with a 5 second Cooldown between uses.
Medallion of Vengeance Relic iconMedallion of VengeanceA Paladin Dude struck by non-Blessing Fatal Damage fully Heals, all Paladin Dudes gain stacking 15% Attack Power for the battle, on a 10 second Cooldown.
Medical Bag Relic iconMedical BagA Medic Dude struck for more than 15% of his Max HP who survives Heals himself for 50% of the damage taken.
Medical Nanites Relic iconMedical NanitesEvery Dude on the roster gains a flat 5% Toughness bonus and an additional 1% Regeneration.
Megaphone Relic iconMegaphoneThe General Dude makes Dudes Taunt 2 extra enemies at once and deals damage around the Taunter equal to 300% of his DPS, divided among enemies hit.
Memento Mori Relic iconMemento MoriAll Dudes benefit from a flat 10% boost to Healing Received at all times during battle.
Memory Cube Relic iconMemory CubeThe Psionic Dude gets 20% Max HP; whenever any Dude Taunts an enemy, he also picks up 3% Deflection for 3 seconds, stacking to a maximum of 10.
Mental Wall Relic iconMental WallAlongside a 20% Max HP boost, a Psionic Dude who eats Attack Damage gains 1% Toughness for 2 seconds, with up to 20 stacks possible.
Metronome Relic iconMetronomeEvading gives the Bard Dude a 40% shot at Temporary Health equal to 10% of his Max HP that lingers for 2 seconds.
Milkshake Relic iconMilkshakeChef Dude's Burger delivery has a 30% chance to fling a Milkshake, granting him and a nearby Dude Temporary Health equal to 150% of his Attack Power for 4 seconds.
Mind Spike Relic iconMind SpikeAny Deflect triggers a 5% chance for your Psionic Dudes to counterattack in unison, each smacking the attacker for 50% of their own DPS.
Mise en Place Relic iconMise en PlaceThe Chef Dude kicks off every battle at his Burger cap, and each Burger's Healing is boosted by 50%.
Mix Tape Relic iconMix TapeThe Ninja Dude gains 20% Evasion, and using Shuriken Throw grants an Independently Stacking 5% Attack Power for 3 seconds.
Mobius Strip Relic iconMobius StripInstantly gain 2 Dude Juice, and every consumable used during battle has a 30% chance to go unconsumed.
Moonshine Relic iconMoonshineA Dude who shows up after getting Lassoed earns 30% Toughness that holds for 5 seconds.
Morphine Relic iconMorphineThe Medic Dude's Triage has a 30% chance to apply Temporary Health for 3 seconds worth 200% of the amount Healed.
Motivational Poster Relic iconMotivational PosterEvery Dude receives 10% Attack Power.
Mouthguard Relic iconMouthguardEveryone gets 5% Deflection, and a successful Deflect carries a 10% chance to add 10% Block Chance for the next 2 seconds.
Mouthwash Relic iconMouthwashAt battle start the Dentist Dude fires off Novocaine Injection 5 times, and every use also patches up the most-injured Roster Dude for 50% of his Attack Power.
Naginata Relic iconNaginataWhen a Samurai Dude's first Direct Damage after Dashing is a Critical Hit, he Heals for 50% of his Max HP, instantly uses Swift Pursuit, and gains stacking 50% Run Speed for 5 seconds.
Nailgun Relic iconNailgunThe Construction Dude's Hammers additionally Nail their target for 50% of his Attack Power, saddling it with 2% Cleave Damage Down for 4 seconds that can stack 5 times.
Nebulizer Relic iconNebulizerIf the Assassin Dude hits an already-maxed Toxin stack with more Toxin, the enemy also takes damage equal to 100% of his Attack Power.
Necrodudicon Relic iconNecrodudiconThe Necrodude's Skeledude Summoner ability cools down 50% faster.
Neural Net Relic iconNeural NetA Psionic Dude's Deflect now erases 40% of the Deflected Damage before the rest can reach another Dude.
NFT Relic iconNFTAfter every battle, each Finance Dude still standing holds a 2% chance to mint $200 and an independent 2% chance to drop $100.
Nuclear Codes Relic iconNuclear CodesAll Dudes get 5% Attack Speed, and each Roster Dude Attack guesses the next Nuclear Code digit; complete the sequence and every enemy eats 20000 damage.
Odin Statue Relic iconOdin StatueDamage dropping the Viking Dude's HP below 50% - and again below 25% - automatically sends him into Berserk.
OH DANG! Button Relic iconOH DANG! ButtonFatal Damage gives a Dude a 20% chance to shock a nearby enemy for 100% of his DPS as Direct Damage, teleporting out with 25% Max HP as Temporary Health.
Old Jacket Relic iconOld JacketThe Zombie Dude picks up 20% Max HP along with a 30% bump in Healing Received.
Open Floor Plan Relic iconOpen Floor PlanMicromanage gets an upgrade, copying and Storing an extra 10% of the Manager Dude's Interns' dealt damage.
Oregano Relic iconOreganoThe Chef Dude boosts the Food Dude's meal effects by 100%, and his Burgers now grant 10% Attack Speed for 4 seconds.
Organ Bucket Relic iconOrgan BucketThe Frankendude gains 100% Run Speed and 5% Regeneration, plus 5% Attack Power during battle for each Unconscious Dude on your Team.
Organ Donor List Relic iconOrgan Donor ListThe Frankendude's Blood Pump Donates an extra 10% of his HP; a Roster Dude taking Fatal Damage is saved by the healthiest Frankendude with at least 30% HP Donating 50% of his current HP, on a 15 second Cooldown.
Overactive Amygdala Relic iconOveractive AmygdalaOnce 20 of a Mutant Dude's Floofballs burst, he Dashes through enemies, dealing 100% of his Attack Power to each and banking stacking 10% Attack Power for the battle.
Overcharged Amp Relic iconOvercharged AmpThe Bard Dude's Four Chord Song hits for 200% of his DPS, divvied up among 3 nearby enemies.
Overclocked Servos Relic iconOverclocked ServosThe Cyborg Dude receives a 200% Run Speed increase and a 30% Attack Power boost.
Oversized Pauldrons Relic iconOversized PauldronsThe Paladin Dude's Blessing now shaves an extra 10% off damage taken while Transferring 10% more of that damage to the Paladin Dude.
Padded Helmet Relic iconPadded HelmetGetting Thrown grants a Dude 100% Run Speed, 30% Attack Speed, and Temporary Health equal to 10% of his Max HP for 4 seconds.
Parry Buckler Relic iconParry BucklerEvery Dude gains 5% Block Chance.
Particle Accelerator Relic iconParticle AcceleratorAttaching an Anomaly to a Dude grants him 20% Attack Speed and 20% Run Speed for 2 seconds, and the buff can stack up to 5 times.
Peg Leg Relic iconPeg LegThe Pirate Dude gets 20% Max HP, and each Evade gives him a 10% chance to Taunt 2 nearby enemies for 3 seconds.
Phantasm Crystal Relic iconPhantasm CrystalThe Ghost Dude's Phase Shift targets get 10% Evasion and 5% Lifesteal for 3 seconds.
Piano Wire Relic iconPiano WireWhenever an Asset gets hurt, his Agent Dude has a 20% chance to hit back, dealing 200% of his DPS to whoever landed the blow.
Pitchfork Relic iconPitchforkDirect Damage from the Farmer Dude stacks an extra 20% Cleave; at 20 stacks the counter resets and he Taunts 3 nearby enemies for 3 seconds.
Pizza Party Relic iconPizza PartyMicromanage now refunds 50% of the damage it deals as Healing shared evenly between the Manager Dude and his Interns.
Plague Mask Relic iconPlague MaskThe Assassin Dude gains 30% Max HP, and when an enemy falls to a Killing Blow, half its Toxin stacks scatter to random other enemies.
Plot Armor Relic iconPlot ArmorTaking damage grants a Dude a 0.5% chance at 50% Attack Power and 90% Toughness for 2 seconds, though the trigger only fires once per battle.
Pneumatic Fist Relic iconPneumatic FistHitting his Primary Target with Direct Damage gives a Cyborg Dude a 25% chance to immediately deal another 100% of his Attack Power as Direct Damage, and this can chain.
Pocket Flask Relic iconPocket FlaskOn taking Fatal Damage the Pirate Dude downs some Rum, fully Healing himself, though the drink is on a 6 second Cooldown.
Pocket Obelisk Relic iconPocket ObeliskEvery 5 seconds the Warlock Dude blinks to a random Dude, Taunting up to 5 enemies for 3 seconds and handing nearby Dudes 10% Crit Chance for 3 seconds.
Pocket Shurikens Relic iconPocket ShurikensThe Ninja Dude now throws 1 extra Shuriken.
Pocket Singularity Relic iconPocket SingularityTime Anomalies now copy an additional 20% of damage on top of their normal amount.
Possessed Urn Relic iconPossessed UrnThe Ghost Dude fires off Phase Shift every 3 seconds, and each cast grants him an Independently Stacking 5% Attack Power for 3 seconds.
Postmortem Relic iconPostmortemA Manager Dude who takes Fatal Damage fully Heals and gives every Manager Dude a stacking extra 1% damage copied by Micromanage for the battle, on a 10 second Cooldown.
Power Siphon Relic iconPower SiphonEvery 2 seconds, Dudes sitting below 25% of Max HP in Temporary Health Siphon the difference from Dudes with surplus, and the borrowed shielding lasts 4 seconds.
Probe Relic iconProbeThe Alien Dude gains 30% Max HP, and for 2 seconds after Tractor Beaming a Dude his Direct Damage gains a bonus equal to 25% of that Dude's Attack Power.
Protective Cloak Relic iconProtective CloakThe Cleric Dude gets 10% Toughness, and Divine Pulse shields up to 5 Roster Dudes in its radius with Temporary Health equal to 20% of his DPS for 3 seconds.
Psychic Hood Relic iconPsychic HoodDamage taken by a Psionic Dude frazzles the attacker's mind, costing them 1% Attack Power and adding 1% Vulnerability for 2 seconds, up to 10 stacks.
Pumpkin Latte Relic iconPumpkin LatteInstantly grants 2 Health Potions at half price, and Health Potions now Heal every Roster Dude while granting 20% Toughness for 5 seconds.
Purple Heart Relic iconPurple HeartA Critical Hit earns its Dude Temporary Health for 2 seconds equal to 10% of his Max HP, on a 2 second Cooldown.
Pyre Relic iconPyreCave Dudes gain 15% Toughness, and whenever any Dude gets Knocked Out, each Cave Dude has a 10% chance to Bunga.
Quantum Tunnel Relic iconQuantum TunnelThe Quantum Dude Summons one extra Echo Dude, letting him field 2 Echo Dudes at once.
Quark Nugget Relic iconQuark NuggetEvery 5 seconds, each active Echo Dude lets the Quantum Dude hand 2 random Roster Dudes Temporary Health equal to 100% of his DPS for 5 seconds.
RAD Infusion Relic iconRAD InfusionUpon reaching their Tractor Beam destination, Dudes gain 25% Attack Power and 5% Crit Chance for 2 seconds, stacking as high as 4 times.
Rage Bait Relic iconRage BaitDamage that pushes a Dude's HP below 30% grants him 100% Cleave for 3 seconds.
Red Team Relic iconRed TeamThe Hacker Dude gains 5% Crit Chance, and each Direct Crit he lands advances the compile timer of his next Exploit by 3%.
Requiem Relic iconRequiemAny Dude getting Knocked Out makes the Bard Dude play a Requiem that gives 20% Toughness to 5 random Dudes for 4 seconds.
Retainer Relic iconRetainerThe Dentist Dude gains 20% Attack Speed, and every second each Novocaine Injection stack Heals up to 3% of the Dude's Max HP, scaling with his missing HP Percentage.
Retractable Shield Relic iconRetractable ShieldThe Cyborg Dude gains 10% Toughness, and each 100 Extermination stacks generated by your Cyborg Dudes grants all Dudes 30% Deflection for 1 second.
Rewinder Relic iconRewinderOn Fatal Damage, a Time Dude's Anomalies detonate for 200% bonus damage, he fully Heals, and he warps back to where he stood 1 second ago; 8 second Cooldown.
Ring of Shielding Relic iconRing of Shielding25% of all Overhealing is now converted into Temporary Health that lasts for 2 seconds.
Ritual Dagger Relic iconRitual DaggerAll Dudes gain 2% Regeneration, and Healing through it gives a 20% chance to hurl a dagger at a random enemy for 100% of his DPS as Direct Damage.
River Raft Relic iconRiver RaftThe Explorer Dude begins combat with a full Canteen and tops up one Sip for every 100 feet he covers.
Rotting Steak Relic iconRotting SteakEvery Dude gains 10% Attack Speed and 30% Run Speed.
RTO Mandate Relic iconRTO MandateHeading back into the Ranch after a round win gives each Unconscious Dude a 15% chance to come back revived.
Rubber Arrow Relic iconRubber ArrowThere's a 30% chance Magic Arrows turn Rubber, letting each one ricochet to 2 extra targets.
Rubber Glove Relic iconRubber GloveThe Medic Dude's Triage Heals 50% more and reaches 1 additional Dude.
Ruby Scepter Relic iconRuby ScepterThe Paladin Dude enjoys 20% more Max HP and a 20% increase in Healing Received.
Rum Cask Relic iconRum CaskOn Evade, the Pirate Dude has a 10% chance to toss a cask to a random Roster Dude, who then enjoys the effects of Rum.
Runic Tattoo Relic iconRunic TattooThe Viking Dude has a 50% chance to enter Berserk at battle start, and any Dude going Berserk gains 10% of his Max HP as Temporary Health for 4 seconds.
Rush Order Relic iconRush OrderEach Burger the Chef Dude prepares carries a 30% chance to whip up another one, and that extra Burger can chain the same chance.
Saddle Horn Relic iconSaddle HornLassoing a Dude gives a Cowboy Dude a 25% chance to snag an enemy too, cutting its Attack Power by 10% and applying 20% Vulnerability for 3 seconds.
Safety Glasses Relic iconSafety GlassesEvery Dude on the team receives a 10% Deflection bonus along with 10% Attack Speed.
Salt Lick Relic iconSalt LickAt combat start all Farmer Dudes Taunt every enemy for 4 seconds and take on 40% Toughness that erodes 5% per second.
Sandstorm Relic iconSandstormDirect Damage from the Mummy Dude has a 25% chance to blind the target, bumping its Miss Chance by 10% for 3 seconds.
Sarcophagus Relic iconSarcophagusTaking Fatal Damage makes the Mummy Dude strike the most-Doomed enemy for 500% of his DPS; killing it fully Heals him, on a 5 second Cooldown.
Scales of Death Relic iconScales of DeathThe Lich Dude gains 30% Max HP and Taunts 6 enemies for 6 seconds the moment battle begins.
Scarabs Relic iconScarabsTriggering Curse of Doom gives a 30% chance to deal its Stored Damage as Direct Damage to 3 other random enemies, divided between them.
Schrödinger's Box Relic iconSchrödinger's BoxAny Roster Dude facing Fatal Damage has a 50% chance to fully Heal by absorbing an Echo Dude, an act that destroys the Echo Dude.
Scorpion Stinger Relic iconScorpion StingerThe Assassin Dude gains 30% Attack Power, and every Toxin stack now also applies 5% Vulnerability.
Script Kitty Relic iconScript KittyUsing an Exploit earns any Dude a 10% Crit Chance boost for the following 4 seconds.
Scroll of Mockery Relic iconScroll of MockeryThe Knight Dude gains 20% Max HP, and enemies he Taunts pick up 10% Crit Exposure for 3 seconds.
Scythe Relic iconScytheThe Lich Dude gains 30% Max HP, and each Revenant stack now dishes out an extra 5% Attack Power and 1% Crit Chance.
Secret Orders Relic iconSecret OrdersThe Agent Dude gains 50% Cleave, while his Assets receive 40% Attack Speed and 10% Crit Chance.
Sensitivity Training Relic iconSensitivity TrainingEvery unique Family present on your Roster grants all Dudes a 5% Attack Power bonus apiece.
Sequined Vest Relic iconSequined VestEvery Dude on your roster receives a flat 5% Evasion boost at all times during battle.
Sewing Kit Relic iconSewing KitWhenever a Dude takes non-Fatal damage, he has a 15% chance to Heal for 100% of the damage taken.
Shadow Dagger Relic iconShadow DaggerDirect Damage from the Ninja Dude has a 20% chance to trigger an instant follow-up strike for 100% of his Attack Power as Direct Damage, a Chained Effect.
Shadow Skin Relic iconShadow SkinLifestealing while above 90% HP gives a Vampire Dude Temporary Health worth 50% of the Lifesteal amount for 3 seconds.
Shadowy Funnel Relic iconShadowy FunnelThe Warlock Dude gains 5% Crit Chance, and each Direct Crit Expels 25% of his Stored Pact damage onto nearby enemies, split between them.
Sharpened Stars Relic iconSharpened StarsEvery Shuriken the Ninja Dude throws grants him an Independently Stacking 1% Crit Chance for 1 second.
Shield Belt Relic iconShield BeltEvery Dude on your roster gains a flat 15% Deflection boost at all times during battle.
Shield Spikes Relic iconShield SpikesBlocking gives a Dude a 25% chance to reflect damage equal to 200% of his DPS back at the attacker.
Shock Helmet Relic iconShock HelmetThe Trooper Dude gains 20% Max HP, and each Orbital Strike grants him an Independently Stacking 10% Toughness lasting 10 seconds.
Shrunken Head Relic iconShrunken HeadThe Zombie Dude gains 20% Max HP and 4% Regeneration.
Six Shooter Relic iconSix ShooterCatching a Dude with his Lasso makes the Cowboy Dude fire on up to 6 nearby enemies for 100% of his DPS, split between them, and those shots always Crit.
Skull Drum Relic iconSkull DrumWhen a Dude Bungas, he banks a stacking 3% Attack Power that persists for the rest of the battle.
Smelling Salts Relic iconSmelling SaltsGetting Knocked Out carries a 15% chance for a Dude to revive and instantly Heal for 40% of his Max HP.
Smoke Bomb Relic iconSmoke BombDamage dropping the Ninja Dude below 50% HP turns him Invisible for 2 seconds, while nearby Dudes gain 50% Crit Damage for 3 seconds.
Snake Oil Relic iconSnake OilEach stack of the Assassin Dude's Toxin now also applies a 3% Miss Chance to the target.
Snapback Sneakers Relic iconSnapback SneakersLanding after a Throw gives a Dude a 30% chance to shake off the Stun instantly and teleport back to his launch point.
Soul Chain Relic iconSoul ChainEach Revenant stack a Thrall gains comes with a 30% chance to grab another one, and that extra stack can keep chaining.
Soul Reliquary Relic iconSoul ReliquaryThe Vampire Dude's Direct Damage marks the target's soul for 4 seconds, and any Dude damaging the marked target Heals for 15% of the damage dealt.
Spare Rock Relic iconSpare RockCave Dudes gain 30% Attack Power, and whenever one Bungas, nearby Dudes each have a 20% chance to Bunga along.
Special Sauce Relic iconSpecial SauceChef Dude Burgers now heal with the ability to Crit, and each Burger also grants 10% Crit Chance for 3 seconds.
Spell Book Relic iconSpell BookThe Wizard Dude gains 30% Attack Power and now hurls a Fireball for every 100 feet he travels.
Spirit Bomb Relic iconSpirit BombA Thrall gaining a Revenant stack triggers a necrotic blast that hits surrounding enemies for 300% of his DPS, divided among them.
Splitting Headache Relic iconSplitting HeadacheInstantly grants 2 Burner Phones at half price, and Dudes teleported by one gain 50% Attack Power, 50% Attack Speed, and 10% Crit Chance for 5 seconds.
Spooky Doll Relic iconSpooky DollThe Ghost Dude has a 25% chance to set off an ectoplasm explosion around his Phase Shift targets, applying 20% Vulnerability to surrounding enemies for 3 seconds.
Spray n' Pray Relic iconSpray n' PrayLanding a Direct Crit gives the Trooper Dude a 10% chance to fire Orbital Strike, limited by a 2 second Cooldown.
Sprinkler Relic iconSprinklerThe Farmer Dude gains 30% Max HP, and each Farmer Dude on your Team gives every Dude 0.2% Regeneration.
Spurs Relic iconSpursThe Cowboy Dude gains 150% Run Speed, and finishing a Lasso pull grants nearby Dudes 2% Crit Chance plus 5% Attack Power for 4 seconds, stacking 5 times.
Stasis Cube Relic iconStasis CubeHostile Dudes are locked out of attacking until 2 seconds have passed since combat began.
Steel-Toed Boots Relic iconSteel-Toed BootsEvery enemy the Construction Dude Hammers earns him 2% Toughness for the battle's remainder, stacking up to 15 times.
Superposition Relic iconSuperpositionEvery 5 seconds the Quantum Dude gives nearby Dudes 20% Evasion for 3 seconds and then teleports somewhere new.
Supply Drop Relic iconSupply DropUsing Orbital Strike buffs the Trooper Dude and everyone near the impact zone with 5% Attack Power, 2% Attack Speed, and 1% Crit Chance for 5 seconds, stacking 5 times.
Tape Measure Relic iconTape MeasureDealing damage gives the Construction Dude a 10% chance to toss a Tape Measure to a nearby Dude, granting 10% Attack Power and 10% Crit Chance for 4 seconds.
Target Painter Relic iconTarget PainterA full 30% of the Direct Damage the Trooper Dude deals is added to the damage of his next Orbital Strike.
Targeting Computer Relic iconTargeting ComputerEach Cyborg Dude on your Roster gives all Dudes 1% Crit Chance, capping at 10%, and a Cyborg Dude's Critical Hit has a 20% chance to generate an Extermination stack.
Tattered Shoes Relic iconTattered ShoesEach Zombie Dude on your Team gives all Dudes 5% Run Speed and 2% Max HP, stacking up to 5 times.
Tax Break Relic iconTax BreakEvery $500 spent during the run grants all Dudes 1% Max HP, stacking up to 20 times.
Tax Evasion Relic iconTax EvasionEach $50 put into Restocking earns the Finance Dude 1% Evasion, capping out at 30%.
Thagomizer Relic iconThagomizerCave Dudes gain 10% Crit Chance, and their Bunga now strikes 5 extra enemies for 100% of Bunga damage, split between targets.
Thoughts and Prayers Relic iconThoughts and PrayersDivine Pulse Healing grants a Dude 1% Evasion plus 10% more Healing from Divine Pulse for 4 seconds, stacking up to 10 times.
Ticking Clock Relic iconTicking ClockEvery 5 seconds each Roster Dude has a 20% chance to detonate a bomb where he stands, hitting nearby enemies for 500% of his DPS split evenly among them.
Time Sink Relic iconTime SinkA successful Deflect grants a Dude 3% Attack Speed for 5 seconds, with the buff stacking up to 5 times.
Time Trigger Relic iconTime TriggerDetonating a Time Anomaly carries a 20% chance to restart its timer and keep its Stored Damage rather than being destroyed.
Tinderbox Relic iconTinderboxEach Explorer Dude on your Team spins inspiring tales that give all Dudes 1% Healing Received, topping out at 15%.
Tiny Mirror Relic iconTiny MirrorNovocaine Injection now stacks 1 additional time, and the Dentist Dude has a 25% chance to immediately re-fire it, with the repeat able to chain.
Tosei Gusoku Relic iconTosei GusokuArriving at his Dash target grants the Samurai Dude Temporary Health equal to 30% of his Max HP for 4 seconds.
Tourniquet Relic iconTourniquetA Medic Dude dropping below 30% HP from damage gives all Medic Dudes 30% Attack Speed for 3 seconds.
Tower Shield Relic iconTower ShieldThe Spartan Dude's Phalanx Blocks for other Dudes 10% more often.
Trench Coat Relic iconTrench CoatAll Dudes open combat with 15% Toughness that decays by 1% per second until it bottoms out at 5%.
Trophy Necklace Relic iconTrophy NecklaceBungaing grants a Dude 5% Toughness for 5 seconds, and the bonus can stack up to 4 times.
Trucker Hat Relic iconTrucker HatEvery bit of Healing the Farmer Dude receives adds a stacking 1% Attack Power that lasts for the rest of the battle.
Tuning Fork Relic iconTuning ForkThe Bard Dude gains 30% Attack Speed, Four Chord Song lasts 2 seconds longer, and Dudes at full stacks who hear it gain 20% Attack Power for 2 seconds.
Turbo Team Relic iconTurbo TeamThe Ninja Dude gains 20% Max HP, and each Shuriken Throw grants nearby Dudes 5% Attack Speed for 4 seconds, stacking up to 4 times.
Two-Sided Scroll Relic iconTwo-Sided ScrollCasting Fireball gives the Wizard Dude a 25% chance to immediately hurl another, and that bonus cast can chain.
UFO Wax Relic iconUFO WaxWhen Tractor Beam ends, the Alien Dude and his target each gain an Independently Stacking 15% Deflection for 3 seconds.
Uncanny Ledger Relic iconUncanny LedgerThe Warlock Dude gains 15% Lifesteal, and every 100 Pact damage he Expels adds a stacking 1% Attack Power for the rest of the battle.
Unholy Grail Relic iconUnholy GrailThe Dude Type listed above the Lich Dude now diverts 30% of his damage taken into the Lich Dude's Thralls as Stored damage rather than absorbing it himself.
Unit Tattoo Relic iconUnit TattooBlocking for another Dude via Phalanx gives the Spartan Dude a 30% chance to grant Temporary Health equal to 10% of his Max HP for 3 seconds.
Universal Healthcare Relic iconUniversal HealthcareEvery Dude gains 10% Max HP.
Unstable Plasmid Relic iconUnstable PlasmidEach Floofball the Mutant Dude generates has a 25% chance to spawn another, and the chain can keep going.
Valkyrie Amulet Relic iconValkyrie AmuletFatal Damage fully Heals a Viking Dude and sends him Berserk, on a 20 second Cooldown that drops to 10 seconds when the damage lands during Berserk.
Vault Relic iconVaultWinning a battle carries a 15% chance to earn a payout that is increased by 100%.
Velvet Robe Relic iconVelvet RobeThe Warlock Dude gains 20% Max HP, and every 2 seconds all Warlock Dudes split their Stored Pact damage evenly among themselves.
Venom Gland Relic iconVenom GlandBursting Floofballs deal 50% of their host Dude's Attack Power as damage, divided among surrounding enemies.
Venomous Lipstick Relic iconVenomous LipstickThe Vampire Dude gains 30% Attack Power, and his Direct Damage cuts enemy Attack Power by 2% for 5 seconds, stacking up to 5 times.
Viral Load Relic iconViral LoadThe Mutant Dude gains 20% Attack Speed and instantly spawns 4 Floofballs when battle kicks off.
Void Amethyst Relic iconVoid AmethystThe Warlock Dude gains 20% Attack Speed, his Pact damage trickles out over 2 extra seconds, and he Taunts 5 enemies for 4 seconds at battle start.
Waffle Fries Relic iconWaffle FriesBurgers now arrive with Waffle Fries, giving the target Dude 5% Attack Power for 4 seconds with up to 5 stacks.
Wakizashi Relic iconWakizashiThe Samurai Dude gains 50% Cleave, and his Direct Crits award stacking 2% Attack Power for the rest of the battle.
Warhorn Relic iconWarhornThe Viking Dude gains 10% Attack Power, and every Berserk carries a 30% chance for another Dude to also go Berserk, a Chained Effect.
Warp Deck Relic iconWarp DeckEvery 8 seconds, an isolated Dude gets Knocked Out, warped next to a random Dude, and instantly revived at his previous HP.
Wave Function Relic iconWave FunctionQuantum Echo gains a 50% chance to Heal an extra injured Roster Dude, and the Quantum Dude now casts it every 50 feet he travels.
White Hat Relic iconWhite HatA Roster Dude facing Fatal Damage has a 50% chance to be saved by a Hacker Dude, gaining 2 Exploits and Invulnerability for 2 seconds, but only once per battle.
Wi-Fi Adapter Relic iconWi-Fi AdapterHitting his Primary Target with Direct Damage gives the Cyborg Dude a 20% increased chance to generate an Extermination stack.
Willing Flesh Relic iconWilling FleshThe Zombie Dude gains 15% Healing Received, and a Zombie Dude getting Knocked Out has a 5% chance to instantly revive all Unconscious Zombie Dudes at full HP, on a 4 second Global Cooldown.
Wire Stripper Relic iconWire StripperThe Electrician Dude gains 50% Cleave, and every Static Charge he holds is worth 10% Attack Power.
Wolfskin Cloak Relic iconWolfskin CloakThe Viking Dude gains 20% Max HP, and Berserk now grants 20% Toughness.
Wooden Fence Relic iconWooden FenceThe Farmer Dude builds Temporary Health equal to 25% of damage dealt, and each second he Donates 50% of his current shielding to the most-injured Roster Dude for 4 seconds.
Wrist Blade Relic iconWrist BladeThe Assassin Dude gains 10% Evasion, and each Evade carries a 50% chance to apply Toxin to whoever attacked him.
Zinc Finger Relic iconZinc FingerA bursting Floofball has a 30% chance to regrow instantly with a stacking 30% boost to the Healing it provides on its next burst.

Frequently Asked Questions

How many Relics are in How Many Dudes?

The official Dudex lists 374 Relics: personal Relics (7 per Dude Type, per the official guide), Family Relics (8 per Dude Family), and Universal Relics usable by any Dude.

What's the difference between personal and Family Relics?

Personal Relics are tied to a single Dude Type and usually amplify his Ability — the Fossilizer, for example, is Time Dude's Relic. Family Relics are shared by all Dudes in a Family and reinforce that Family's playstyle. Both enter the pool when you post that Dude's Flyer.

How do I control which Relics I get?

Keep the pool small: stick to one or two Families, and pre-post only the Flyers whose Relics you actually want. The official guide's canonical example is pre-posting just the Vampire Dude's Flyer to make the Blood Bag much more likely to appear early.

What are Universal Relics?

Universal Relics can be used by any Dude regardless of Family or Dude Type — the official Dudex lists them separately from personal and Family Relics. Examples include Gravestone, Trench Coat, and Coupon, and the Universal Dude achievement tracks Gold Stars earned for every Universal Relic.

Sources: Official Dudex — Relics (howmanydudes.com) · Official How Many Dudes Guide (blog.bscotch.net) · Steam Store Page

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How Many Dudes? is out now on Steam, Google Play, and the App Store. Try the free Steam demo first if you're not sure.

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